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1 point by shader 5245 days ago | link | parent

Well, I guess we'll just have to find out ;)

And yes, I did modify arc's internals to be more generic. Basically, I replaced the vectors pg used for typing with lists and added the ability to have multiple types in the list at once. Since 'type returns the whole list, and 'coerce looks for conversion based on each element in order, we get a simple form of inheritance and polymorphism, and objects can be typed without losing the option of being treated like their parents.